Porting Open Asset Import Library (Assimp) to WinRT (4)

So, I changed my mind about the whole zlib vs System.IO.Compression, partly because the latter is not already a Windows Runtime accessible type (afaik), and secondly because the code would not be at all portable, and I'd like to be able to contribute my work back to the community if I can. I've run into … Continue reading Porting Open Asset Import Library (Assimp) to WinRT (4)