So, I'm gradually working towards making a simple fighting game, using my Kinect as the input sensor. I think initially it'll be one person punching a punching bag, then two people competing, and then probably some sort of computer controlled AI which looks at your pose, and chooses the right pose/move accordingly (although since I … Continue reading To share or not to share…
Month: March 2011
All those things I’ve been talking about…
Well, I finally got a really rough prototype going of some C# code making my sandbox engine create a renderer and attach it to a .NET window. Here's a screenie...